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<?xml-stylesheet type="text/xsl" href="schedule.xsl"?>
<schedule>
  <day id="1">
    <date>September 26th, 2009</date>
    <weekday>Saturday</weekday>
    <slot id="1">Morning 10:00 am to 2:00 pm</slot>
    <slot id="2">Afternoon 3:00 pm to 7:00 pm</slot>
    <slot id="3">Evening 8:00 pm to 12:00 pm</slot>
    <note>
      <desc>Lunch &amp; Learn (2:00-3:00 pm) – Join three authors of RPG's (Malcolm Shepard, Pieter van Hiel and Chris Challice) in a intimate setting for a open form Q&amp;A about writing and publishing RPG's on a small scale.</desc>
    </note>
    <note>
      <desc>Dinner with Ed (7:00-8:00 pm) – Come out as Ed Greenwood, creator of Forgotten Realms, Dungeons and Dragons setting delivers his annual state of the gaming industry address followed by a open form Q&amp;A.</desc>
    </note>
  </day>
  <day id="2">
    <date>September 27th, 2009</date>
    <weekday>Sunday</weekday>
    <slot id="4">Morning 10:00 am to 2:00 pm</slot>
    <slot id="5">Afternoon 3:00 pm to 7:00 pm</slot>
    <note>
      <desc>Magic the Gathering: Booster Draft Tournament; Cost $15, registrations starts at 2:00 pm</desc>
    </note>
  </day>
  <game slot="5" id="59">
    <name>Godlike</name>
    <gamemaster gmID="43">Matt Clark</gamemaster>
    <title>Queen's Own Rifles: June 6, 1944</title>
    <description><![CDATA[<p>Operation Overlord. D-Day. You and your buddies have been training for this day for months. Now, your landing craft speed towards the beaches of Normandy. How will the assault fare when the Germans have men who can fly and throw tanks?<br><br>A "What if?" game of World War II, with gritty rules and high casualties. Not for the squeamish.</p>]]></description>
  </game>
  <game slot="4" id="58">
    <name>Usagi Yojimbo</name>
    <gamemaster gmID="44">Pieter van Hiel</gamemaster>
    <title>The Forest Shrine</title>
    <description><![CDATA[<p>The Nakasendo Way from Edo to Kyoto has long been the path of merchants and pilgrims. In these more troubled times, long stretches of the road remain desolate, and travelers are wise to go in groups. You are such a traveler, and though the way has been quiet so far, you remain wary. While bandits are a constant danger, others speak of darker dangers, of ghosts haunting the Sekigahara Battlefield, and demons hiding in the shadow of the mountains<p>]]></description>
  </game>
  <game slot="3" id="57">
    <name>GURPS: SLA Industries</name>
    <gamemaster gmID="16">Bryan McKellar</gamemaster>
    <title>Survivor: Mort Central</title>
    <description><![CDATA[<p>Earth is a distant memory and the known worlds are now ruled over by the Corporation, SLA Industries and its subsidiaries. The future is televised and one of the remnants of that forgotten home is a particular Television show, Survivor. The squad that survives is the squad that gets hired by the corporation, the others don\'t survive. The island is on an abandoned and booby trapped War World, the first squad to find the sole transport off planet is the winner.</p>]]></description>
  </game>
  <game slot="2" id="56">
    <name>Usagi Yojimbo</name>
    <gamemaster gmID="44">Pieter van Hiel</gamemaster>
    <title>The Forest Shrine</title>
    <description><![CDATA[<p>The Nakasendo Way from Edo to Kyoto has long been the path of merchants and pilgrims. In these more troubled times, long stretches of the road remain desolate, and travelers are wise to go in groups. You are such a traveler, and though the way has been quiet so far, you remain wary. While bandits are a constant danger, others speak of darker dangers, of ghosts haunting the Sekigahara Battlefield, and demons hiding in the shadow of the mountains</p>]]></description>
  </game>
  <game slot="2" id="55">
    <name>Godlike</name>
    <gamemaster gmID="43">Matt Clark</gamemaster>
    <title>Queen's Own Rifles: June 6, 1944</title>
    <description><![CDATA[<p>Operation Overlord. D-Day. You and your buddies have been training for this day for months. Now, your landing craft speed towards the beaches of Normandy. How will the assault fare when the Germans have men who can fly and throw tanks?<br><br>A "What if?" game of World War II, with gritty rules and high casualties. Not for the squeamish.</p>]]></description>
  </game>
  <game slot="5" id="54">
    <name>Hidden Sun</name>
    <gamemaster gmID="18">Chris C.</gamemaster>
    <title />
    <description><![CDATA[<p>Some consider Hinrada the most beautiful world in the Galaxy. Here among its majestic mountains, calm oceans and sylvan forests one finds a refuge from the hurried pace of modern life. Here your average citizen can live like a Dark Age noble, such is the attention given by Hindrada\'s expert staff. It\'s a step back to a simple life full of pleasure.<br><br>But your journey to this world will be no vacation. The Lords have received a message from Doctor Calogero Ranulf, a Journeyman who vanished three years ago. It is a short, scrawled note with a desperate please.. "Hinrada is under the Sword. Send Knights. Free us."</p>]]></description>
  </game>
  <game slot="4" id="53">
    <name>GURPS</name>
    <gamemaster gmID="18">Chris C.</gamemaster>
    <title>GURPS Hell Boy</title>
    <description><![CDATA[<p>Tom Manning normally looks flustered. Today he\'s like an overcooked potato about to burst. "Okay, there\'s bit of a situation here. We\'ve got fires lighting in Western Canada. It\'s going in a straight line right for Victoria. At this rate the city will be in flames in more or less 4 hours. Because some of our veteran freaks decided to quit I have to send you green freaks into the field. Not fair, I know but what are you going to do?<br><br>Well? Get too it! You\'ll be briefed on the chopper."</p>]]></description>
  </game>
  <game slot="4" id="52">
    <name>Monsterpocalypse</name>
    <gamemaster gmID="3">Brian Henry</gamemaster>
    <title />
    <description><![CDATA[<p>This is Monsterpocalypse, a fast-moving, action-packed strategy game played with high-quality collectible miniatures portraying the most fearsome giant monsters on Earth! Each battle takes place in a city that you and your opponent construct by placing buildings on a city map. Players choose their forces from their respective collections of figures and then battle one another with giant monsters and supporting units such as tanks, flying vehicles, and all manner of creatures. Charge your monster into the city to fight for supremacy, and be the last monster standing!</p>]]></description>
  </game>
  <game slot="1" id="51">
    <name>Hidden Sun</name>
    <gamemaster gmID="18">Chris C.</gamemaster>
    <title>Hidden Sun</title>
    <description><![CDATA[<p>Some consider Hinrada the most beautiful world in the Galaxy. Here among its majestic mountains, calm oceans and sylvan forests one finds a refuge from the hurried pace of modern life. Here your average citizen can live like a Dark Age noble, such is the attention given by Hindrada\'s expert staff. It\'s a step back to a simple life full of pleasure.<br><br>But your journey to this world will be no vacation. The Lords have received a message from Doctor Calogero Ranulf, a Journeyman who vanished three years ago. It is a short, scrawled note with a desperate please.. "Hinrada is under the Sword. Send Knights. Free us."</p>]]></description>
  </game>
  <game slot="1" id="50">
    <name>Warmachine/Hordes</name>
    <gamemaster gmID="3">Brian Henry</gamemaster>
    <title />
    <description><![CDATA[<p>Monstrous Miniatures Combat in the Iron Kingdoms! Control a powerfull spellcaster and his bonded group of Warjacks - 10 ton steam powered fighting machines - and enter into no-holds-barred combat with the enemy to wrest control of the entire continent of Immoren. Or take up arms as a Warlock, and march into battle alongside your powerful Warbeasts. Defend the wild places against the more "civilized" kingdoms using these horrors out of primitive mans\' worst nightmares. A simple to learn system with huge tactical depth, come out and try these two award-winning games from Privateer Press.<p>]]></description>
  </game>
  <game slot="5" id="49">
    <name>Ravenloft</name>
    <gamemaster gmID="36">Jayson Philips</gamemaster>
    <title />
    <description><![CDATA[<p>Innocence can be so easily lost. The darkness is always present even in the face of light. For although there may be light in the darkness, the darkness completely envelops that meager light. The light is known, but the dark is unknown, mysterious, unforgiving, and infinite. This is the playground of the Dark Gods. There can be no complete victory in this dim light, merely battles won. Too bright a light draws attention, like bugs to a light. Come along if you dare, but don\'t be so fooled to think you ever really had a choice.</p>]]></description>
  </game>
  <game slot="5" id="48">
    <name>D&amp;D 3.5</name>
    <gamemaster gmID="16">Bryan McKellar</gamemaster>
    <title>Hercules: Hero of Song and Story</title>
    <description><![CDATA[<p>History is written by the victors. Everyone thinks of Hercules as a Hero but many forget that he did those twelve labours for Hera as punishment for killing his wife. Hercules is a wife beating villain and when he passes through and kidnaps Helena, the most beautiful woman in the village, it’s up to a group of History’s “Villains” to rescue her.</p>]]></description>
  </game>
  <game slot="5" id="47">
    <name>Battletech</name>
    <gamemaster gmID="1">James Miller &amp; friends</gamemaster>
    <title />
    <description><![CDATA[<p>Classic Battletech minature combat.</p>]]></description>
  </game>
  <game slot="5" id="46">
    <name>Paranoia</name>
    <gamemaster gmID="40">Robert H</gamemaster>
    <title />
    <description><![CDATA[]]></description>
  </game>
  <game slot="5" id="45">
    <name>Frag</name>
    <gamemaster gmID="34">Lydia &amp; Mike</gamemaster>
    <title />
    <description><![CDATA[<p>Are you a video game addict?  Do you like to pick up the nearest machine gun and blast your way through a first-person shooter?  This is the game for you!  Frag is the first-person shooter on a board.  Pick a character and grab your weapons for a race to the death.  Did you get shot?  No problem, just respawn at the nearest spawning point and continue the madness.  First to make three frags wins.</p>]]></description>
  </game>
  <game slot="5" id="44">
    <name>Call of Cthulu</name>
    <gamemaster gmID="39">Lawrence M.</gamemaster>
    <title>Trauma Hounds</title>
    <description><![CDATA[<p>Attempts at suicide sometimes should not be thwarted!</p>]]></description>
  </game>
  <game slot="5" id="42">
    <name>Shadowrun</name>
    <gamemaster gmID="17">Jason Mallory</gamemaster>
    <title>Twisted Power</title>
    <description><![CDATA[<p>The Draco Foundation was recently the victim of a shadowrun and a very important "artifact" was taken.  They are commissioning you to get it back as quickly as possible.  Several parties aim to acquire the stolen item and the runners are forced to follow the trail of dead bodies the quest for this item leaves behind.</p>]]></description>
  </game>
  <game slot="5" id="41">
    <name>BESM</name>
    <gamemaster gmID="35">Jon Mark</gamemaster>
    <title>Beyond Earth :  Darkness Beyond Stars</title>
    <description><![CDATA[[BESM (3rd edition) Mecha Adventure]<p>It\'s  2930 B.E. (Beyond Earth). The year was 3455 A.D. when they came. The Rani. They came to Earth wipe it out swearing that humanity would never master their potential. They came from the Darkness beyond stars. They possessed a technology far in advance of anything that humanity could ever muster. Human kind was left with no choice but to flee to the stars and hope for a new life.<br> That was almost 3000 years ago humanity has settled in a new system and is more powerful than ever before. The Toliver family the heroes of the exodus have served as a symbol of the human spirit, their family line has endured the ravages of time and stand as a testament to human will and endurance. With the discovery of Zero point energy and the design and implementation of the ZX-Frame, humanity is poised to become the most dominate force in the known galaxy. The might of the human spirit has finally reached its zenith. But now as if by design something stirs in the darkness beyond stars. Rumors abound that the Rani have returned, this time there is no where to run, strap into your frame and head out, learn what lies in the darkness beyond stars or risk losing it all.</p>]]></description>
  </game>
  <game slot="5" id="40">
    <name>Shadowrun</name>
    <gamemaster gmID="31">Ean Stott</gamemaster>
    <title>#5</title>
    <description><![CDATA[<p>Escorting and body-guarding?  The runners have seen their share of action, but when the powers that be start to draw notice of their cargo they’ll have to use every tool, skill and weapon at their disposal to stay alive long enough to deliver the package.</p>]]></description>
  </game>
  <game slot="5" id="39">
    <name>D&amp;D 3.5</name>
    <gamemaster gmID="42">Peter Lillico</gamemaster>
    <title>DESERT STORM</title>
    <description><![CDATA[<p>Violent magic is distorting the flow of time.  Rifts are breaking through from other planes, literally bringing hell to earth.  Archmage Kwalish is involved, and the party has chased him across the desert.  They stand outside the Pyramid of Pteppic, poised to save the world (or die trying…)</p>]]></description>
  </game>
  <game slot="4" id="38">
    <name>Battletech</name>
    <gamemaster gmID="1">James Miller &amp; friends</gamemaster>
    <title />
    <description><![CDATA[<p>Classic Battletech minature combat.</p>]]></description>
  </game>
  <game slot="4" id="37">
    <name>Gildor Game System</name>
    <gamemaster gmID="41">Jean Marc S.</gamemaster>
    <title>Age of the Machines</title>
    <description><![CDATA[<p>Gondollin, shining jewel of Gildor, a city-state long ruled with the wisdom and sorcery of the Mage-Lords. You are her champions, her staunch defenders, and never have you failed to protect her marble walls. But there is a new enemy out there. It is relentless. It cannot be reasoned or bargained with. It doesn’t feel pity or remorse or fear. And it absolutely will not stop, ever, until all the races of Gildor have been terminated. It is called: Skynet.<br /> This game features 4-6 pre-generated characters and a simple game system that requires no prior knowledge. Those who have played the "Fallout" games in previous years will be familiar with it.<p>]]></description>
  </game>
  <game slot="4" id="36">
    <name>Atlas Games Demo</name>
    <gamemaster gmID="34">Lydia &amp; Mike</gamemaster>
    <title />
    <description><![CDATA[<p>Get a taste for what Atlas games has to offer.  In Gloom, guarantee your family the best of rewards in heaven by making their lives as miserable as possible.  In Lunch Money battle the schoolyard bullies, or become one yourself as you strive to become the champion of the playground.  In Once Upon a Time use your creativity to tell a fanciful tale of wonder and excitement as you strive to unload your cards before your opponents.  And Let\'s Kill, well it speaks for itself.  With all this variety on offer, take advantage of the chance to try the games and see how Atlas Games can be the life of the party.</p>]]></description>
  </game>
  <game slot="4" id="35">
    <name>Muchkin Quest</name>
    <gamemaster gmID="34">Lydia &amp; Mike</gamemaster>
    <title />
    <description><![CDATA[<p>It\'s Munchkin on a board!  Get the most of your dungeon crawling experience by exploring the ever-changing domain of Munchkin Quest.  Not only is the map a surprise, but the monsters move with a will of their own, and the challenges and treasures will tickle your fancies with classic Munchkin madness.</p>]]></description>
  </game>
  <game slot="4" id="34">
    <name>Arkham Horror</name>
    <gamemaster gmID="33">Mike C.</gamemaster>
    <title />
    <description><![CDATA[<p>Arkham Horror places a rag tag group of investigators in a desperate race to prevent ancient and powerful entities from gaining entrance into our world. Set in the 1920\'s, Arkham features an innovative system forcing players to choose which skills will be strong, and which skills will be much weaker. Every turn sees players fending off horrors, encountering the strange workings of secret societies, struggling to maintain dwindling sanity, and doing everything they can to seal the portals opened by a malevolent ancient deity.</p>]]></description>
  </game>
  <game slot="4" id="33">
    <name>Power Grid</name>
    <gamemaster gmID="32">Paul G.</gamemaster>
    <title />
    <description><![CDATA[<p>The aim of the game is to supply a number of cities with power (electricity). The cities are evenly distributed on a board, which contains rivers, hills and sea coves. Players build a network of power lines over which power stations supply electricity. The power stations are purchased via an auction that is the first action in each game round.</p>]]></description>
  </game>
  <game slot="4" id="32">
    <name>Shadowrun</name>
    <gamemaster gmID="17">Jason Mallory</gamemaster>
    <title>Dusty Nightmares</title>
    <description><![CDATA[<p>When a call comes in to rescue a woman from captivity, the job seems like a fuzzy, good karma job.  But the details include a woman with no last name, who resides deep within the old Renraku Arcology, now an enormous housing complex.  How do you find one person in a sea of 150,000?</p>]]></description>
  </game>
  <game slot="4" id="31">
    <name>Shadowrun</name>
    <gamemaster gmID="31">Ean Stott</gamemaster>
    <title>#4</title>
    <description><![CDATA[<p>A road trip into the badlands; sounds like a good chance to catch a tan or a bullet...  It’s a race against determined adversaries and only the best will survive to claim the prize.  Exactly the sort of suicide mission reserved for disposable assets like shadowrunners.</p>]]></description>
  </game>
  <game slot="4" id="30">
    <name>D&amp;D 3.5</name>
    <gamemaster gmID="42">Peter Lillico</gamemaster>
    <title>DESERT STORM</title>
    <description><![CDATA[<p>Violent magic is distorting the flow of time.  Rifts are breaking through from other planes, literally bringing hell to earth.  Archmage Kwalish is involved, and the party has chased him across the desert.  They stand outside the Pyramid of Pteppic, poised to save the world (or die trying…)</p>]]></description>
  </game>
  <game slot="3" id="29">
    <name>Battletech</name>
    <gamemaster gmID="1">James Miller &amp; friends</gamemaster>
    <title />
    <description><![CDATA[<p>Classic Battletech minature combat.</p>]]></description>
  </game>
  <game slot="3" id="28">
    <name>Gildor Game System</name>
    <gamemaster gmID="41">Jean Marc S.</gamemaster>
    <title>Age of the Machines</title>
    <description><![CDATA[<p>Gondollin, shining jewel of Gildor, a city-state long ruled with the wisdom and sorcery of the Mage-Lords. You are her champions, her staunch defenders, and never have you failed to protect her marble walls. But there is a new enemy out there. It is relentless. It cannot be reasoned or bargained with. It doesn’t feel pity or remorse or fear. And it absolutely will not stop, ever, until all the races of Gildor have been terminated. It is called: Skynet.</p>]]></description>
  </game>
  <game slot="3" id="27">
    <name>Illuminati</name>
    <gamemaster gmID="34">Lydia &amp; Mike</gamemaster>
    <title>It\'s a Conspiracy – And I\'ll Prove It</title>
    <description><![CDATA[<p>Do you know that the government is hiding alien secrets?  Are the pacifist followers of Ghandi really gathering weapons of mass destruction?  Are you just waiting to gather your own silent conspirators and annihilate government oppression?  Well here\'s your chance to do it.  With Illuminati you can build your own network of secret spies, bribe authorities to look the other way, and trigger anarchist attacks to take over the world.  Come out and build your own conspiracy – you know you can\'t resist!</p>]]></description>
  </game>
  <game slot="3" id="26">
    <name>Call of Cthulu</name>
    <gamemaster gmID="39">Lawrence M.</gamemaster>
    <title>Sisters of Mercy</title>
    <description><![CDATA[<p>Raising the dead shouldn\'t cause this much trouble!</p>]]></description>
  </game>
  <game slot="3" id="24">
    <name>House of the Blooded</name>
    <gamemaster gmID="37">Erik Weissengruber</gamemaster>
    <title>A Night at the Opera</title>
    <description><![CDATA[# Players: 6 Max<p>This is a demo of the new game by John Wick, author of Legend of the Five Rings and 7th Sea. Players take the role of the ven, decadent eldrich rulers of an ancient civilization and inheritors of the terrible secrets of the sorcerer kings. They vie for power, pleasure, love, honour and beauty using the resources of their vast estates, their rituals, the artifiacts of the ancients, and their own superhuman strength, cunning, courage, wisdom, beauty, and strength. In this scenario young nobles are caught up in the struggle for prestige at the State Opera house. This is a demo of the system and assume no prior knowledge. This game encourages character vs. character competition so if you have a delicate ego this game may not be for you.</p>]]></description>
  </game>
  <game slot="3" id="23">
    <name>AFMBE</name>
    <gamemaster gmID="4">Steve E.</gamemaster>
    <title>Jack Daniels: Dead Again</title>
    <description><![CDATA[<p>After saving Tokyo from the undead apocalypse Jack Daniels and his friends thought they could spend some quiet time back stateside doing some police-work in a peaceful mid-western town.  So when terrorists detonate a Dirty "Zombie" Bomb in the middle of small town America...Well, the #$%#$ just started a #$%#$ war. Your mission is to find the #$%#$ responsible and make them pay...oh, and blowing the #$%#$ out of a whole lot of #$%#$ zombies on the way.</p>]]></description>
  </game>
  <game slot="3" id="22">
    <name>GI JOE : The Return.
[Cinematic Uni-system Adventure]
</name>
    <gamemaster gmID="35">Jon Mark</gamemaster>
    <title />
    <description><![CDATA[<p>Its been 5 years since the final conflict on Cobra Island. Its been a long time since the snakes have slithered out from under their rocks to strike at the world. politicians and generals have become complaicent. GI JOE has been disbanded, the world is safe. But all things are not as they seem in this new garden of Eden. Signs have started popping up. Kids with tattoos, snakes spray painted on walls, the government says that it\'s nothing, but one man is convinced that it something. Cobra is back, and this time they\'re out for blood.<br><br> 3 years after the team was disbanded one man is going to get them back together.  Duke never was able to let go of things easy. This time he\'s right, this time he knows the snakes are back, and its up to him and the Joe team to shut them down. Join Duke, Flint, Tunnel Rat,  Wet Suit, Beach Head and Kamakura (Snake Eyes Apprentice), as they  lock, load and saddle up. It\'s time to get back to work ... Yo JOE</p>]]></description>
  </game>
  <game slot="3" id="21">
    <name>Shadowrun</name>
    <gamemaster gmID="31">Ean Stott</gamemaster>
    <title>#3</title>
    <description><![CDATA[<p>Half a map is better then no map.  At least that’s one way to look at it.  The pictures on the worn, leather parchment head south, maybe into the Native American Nations.  But the other half is needed before any plan of action is put in place; a wild goose chase perfect for a group in touch with the seedier parts of the city.</p>]]></description>
  </game>
  <game slot="2" id="20">
    <name>Battletech</name>
    <gamemaster gmID="1">James Miller &amp; friends</gamemaster>
    <title />
    <description><![CDATA[<p>Classic Battletech minature combat.</p>]]></description>
  </game>
  <game slot="2" id="19">
    <name>Gildor Game System</name>
    <gamemaster gmID="41">Jean Marc S.</gamemaster>
    <title>Age of the Machines</title>
    <description><![CDATA[<p>Gondollin, shining jewel of Gildor, a city-state long ruled with the wisdom and sorcery of the Mage-Lords. You are her champions, her staunch defenders, and never have you failed to protect her marble walls. But there is a new enemy out there. It is relentless. It cannot be reasoned or bargained with. It doesn’t feel pity or remorse or fear. And it absolutely will not stop, ever, until all the races of Gildor have been terminated. It is called: Skynet.<br /><br />This game features 4-6 pre-generated characters and a simple game system that requires no prior knowledge. Those who have played the "Fallout" games in previous years will be familiar with it.</p>]]></description>
  </game>
  <game slot="2" id="18">
    <name>Paranoia</name>
    <gamemaster gmID="40">Robert H</gamemaster>
    <title />
    <description><![CDATA[]]></description>
  </game>
  <game slot="2" id="17">
    <name>Muchkin Tournament</name>
    <gamemaster gmID="34">Lydia &amp; Mike</gamemaster>
    <title />
    <description><![CDATA[<p>It\'s Munchkin on a board!  Get the most of your dungeon crawling experience by exploring the ever-changing domain of Munchkin Quest.  Not only is the map a surprise, but the monsters move with a will of their own, and the challenges and treasures will tickle your fancies with classic Munchkin madness.</p>]]></description>
  </game>
  <game slot="2" id="16">
    <name>Call of Cthulu</name>
    <gamemaster gmID="39">Lawrence M.</gamemaster>
    <title>Trauma Hounds</title>
    <description><![CDATA[<p>Attempts at suicide sometimes should not be thwarted!</p>]]></description>
  </game>
  <game slot="2" id="15">
    <name>World of Darkness</name>
    <gamemaster gmID="38">Malcolm Sheppard</gamemaster>
    <title />
    <description><![CDATA[<p>White Wolf author Malcolm Sheppard will run a World of Darkness game with a few surprises - some lifted from his work on Mage: The Awakening, Geist: The Sin Eaters and more. Expect the unexpected from everything to rules and plotting</p>]]></description>
  </game>
  <game slot="2" id="14">
    <name>7th Sea</name>
    <gamemaster gmID="21">Andrew Lucas</gamemaster>
    <title>Leviathan's Run</title>
    <description><![CDATA[<p>The sunset isles - A place of exotic vistas, exotic items, and exotic dangers. For the crew of the Valiant it is also home, a place to kick back and enjoy the bounty of months at sea plundering the seas at whim. But when plunder form their latest trip begins doing some strange things as the solstice approaches it is up to the crew of the Valiant to find themselves the key to the secret they hold before that secret renders them and everyone else to Davey Jones\' locker. From the wharves of their hometown of Crandel\'s Cove to the gates of the Citadel of the Inquisition in Castille, the stakes have never been more dire. So beat to quarters, run up the colours and run out the guns, this crew isn\'t going down without a fight!<br><br>Pregenerated characters provided. One part thriller, one part action, all swashbuckling! (Max 5 players)</p>]]></description>
  </game>
  <game slot="2" id="12">
    <name>Burning Empires</name>
    <gamemaster gmID="37">Erik Weissengruber</gamemaster>
    <title>Fires over Omac</title>
    <description><![CDATA[# Players: 4 Max<p>In the award-winning Burning Empires, players are the protagonists in a Galaxy-wide war between humans and the mind-controlling worms called Vaylen. This war is fought out planet by planet. One such planet is Omac, an ice-bound prison planet. Smugglers, noblemen, prisoners, the giant frog-like Kerrn, and a race of semi-sentient giant bears are fighting for control of this planet\'s one valuable resource: coltane, the mineral used in hyperdrive engines.  You will be a leader of one of these factions. Struggle against the Vaylen puppets and competing interests to bring your faction out on top, or get burned up trying. This is a demo of the system and assumes no prior knowledge</p>]]></description>
  </game>
  <game slot="2" id="11">
    <name>Ravenloft</name>
    <gamemaster gmID="36">Jayson Philips</gamemaster>
    <title />
    <description><![CDATA[<p>Innocence can be so easily lost. The darkness is always present even in the face of light. For although there may be light in the darkness, the darkness completely envelops that meager light. The light is known, but the dark is unknown, mysterious, unforgiving, and infinite. This is the playground of the Dark Gods. There can be no complete victory in this dim light, merely battles won. Too bright a light draws attention, like bugs to a light. Come along if you dare, but don\'t be so fooled to think you ever really had a choice.</p>]]></description>
  </game>
  <game slot="2" id="10">
    <name>Shadowrun</name>
    <gamemaster gmID="35">Jon Mark</gamemaster>
    <title>Team 10: Old Soldiers Die Hard</title>
    <description><![CDATA[[A Shadowrun Adventure about revenge and Redemption]<p> Your unit served with distinction. You did your duty for your country. You never asked why or when you just did what the orders said. You never asked for more than what was promised. Then one day they decided you were expendable, the problem is you knew too much. They decided it was time that the Team was sanitized. They took your identities, they took your families, they sent you into hell and believed that you died. <br> There was one mistake, they didn\'t finish the job, they left you alive. The unit is all the family you have left, now you have a final mission. Make them pay for what they\'ve done, remind them of the price of betrayal. One Last mission, there\'s no rest for old Soldiers.</p>]]></description>
  </game>
  <game slot="2" id="9">
    <name>Shadowrun</name>
    <gamemaster gmID="31">Ean Stott</gamemaster>
    <title>#2</title>
    <description><![CDATA[<p>Old man Adams was rumoured to be a treasure hunter, but he died flat broke with everything he owned up for sale.  Still someone seems pretty interested in getting their hands on an antique vase he kept.  Enough for them to hire a group of runners to win the item at the auction or take it from the winner if need be.</p>]]></description>
  </game>
  <game slot="1" id="8">
    <name>Battletech</name>
    <gamemaster gmID="1">James Miller &amp; friends</gamemaster>
    <title />
    <description><![CDATA[<p>Classic Battletech minature combat.</p>]]></description>
  </game>
  <game slot="1" id="7">
    <name>SJG Demo</name>
    <gamemaster gmID="34">Lydia &amp; Mike</gamemaster>
    <title />
    <description><![CDATA[<p>Have you ever wanted to try something different from the makers of Munchkin?  We have several interesting and unusual selections from the Steve Jackson warehouse.  Serve fast food meals from a zombie kitchen, escape from a haunted mansion by getting rid of your cards as fast as you can, exult as you torment evil souls and consign them to hell, and slack off with wacky and sometimes exasperating roomies.  Every game gives you a unique taste of the classic SJ sense of humour and gaming creativity.</p>]]></description>
  </game>
  <game slot="1" id="6">
    <name>Arkham Horror</name>
    <gamemaster gmID="33">Mike C.</gamemaster>
    <title />
    <description><![CDATA[<p>Arkham Horror places a rag tag group of investigators in a desperate race to prevent ancient and powerful entities from gaining entrance into our world. Set in the 1920\'s, Arkham features an innovative system forcing players to choose which skills will be strong, and which skills will be much weaker. Every turn sees players fending off horrors, encountering the strange workings of secret societies, struggling to maintain dwindling sanity, and doing everything they can to seal the portals opened by a malevolent ancient deity.</p>]]></description>
  </game>
  <game slot="1" id="5">
    <name>Agricola</name>
    <gamemaster gmID="32">Paul G.</gamemaster>
    <title />
    <description><![CDATA[<p>In Agricola, you\'re a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you\'ll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?</p>]]></description>
  </game>
  <game slot="1" id="4">
    <name>Microlite Vermin (d20)</name>
    <gamemaster gmID="21">Andrew Lucas</gamemaster>
    <title>Affirmative Action - A Familiar's Tale</title>
    <description><![CDATA[<p>They\'re a part of every tale, the faithful companion that sits around the Wizard\'s sanctum. From Rats to Owls to Snakes and Toads they have been the unseen factor in more discoveries than most of the wizard world is willing to document. But what happens to those familiars whose wizard goes into the field without them? What happens when that herb gathering trip goes horribly wrong and the wizard doesn\'t return? Well sometimes it\'s not pretty....<br><br>This is one of those times. The conclave, upto now the single most terrifyingly powerful collections of wizards on the face of Telath has gone missing. Now that in and of itself wouldn\'t be too problematic except that this time they left their familiars behind and well they are starting to get worried. And to top it off the food is running out!!!!!<br><br>Vermin is very easy and simplified version of 3.5 D&D that literally takes a few seconds to learn. This session is going to be more about characters and laughs than combat so please bring a sense of humour and a set of dice and join us for the tall tale of small heroes. All levels of experience welcome. (Max 6 players)</p>]]></description>
  </game>
  <game slot="1" id="3">
    <name>7th Sea</name>
    <gamemaster gmID="17">Jason Mallory</gamemaster>
    <title>Shadows of the Black Cross</title>
    <description><![CDATA[<p>Chartered by the Explorer\'s Society, the Heroes are to protect an envoy from Southern Eisen to its Northern borders of Ussura.  Aiming to deliver value information and an unearthed object, the power contained within it is sought after by the Eisenfurst, who hope to unite their fractured nation under their banner.</p>]]></description>
  </game>
  <game slot="1" id="2">
    <name>Call of Cthulu</name>
    <gamemaster gmID="16">Bryan McKellar</gamemaster>
    <title>Scooby Doo and the Dukes of Hastur</title>
    <description><![CDATA[<p>When the mystery machine breaks down in Hazzard County you can bet there will be a mystery to solve. Who is the person in the Yellow cloak and what does it want in Hazzard county, is this a new plot by Boss Hogg to get them Duke Boys out of the county, or is it The Duke Boys finally getting rid of the corrupt Boss Hogg and Sheriff Roscoe P. Coltrane?</p>]]></description>
  </game>
  <game slot="1" id="1">
    <name>Shadowrun</name>
    <gamemaster gmID="31">Ean Stott</gamemaster>
    <title>#1</title>
    <description><![CDATA[<p>Haunted house?  Or just a prank set up by the local squatter population?  A powerful developer wants to know before his Corp can move forward with its plans for a new shopping center.</p>]]></description>
  </game>
  <game slot="1" id="60">
    <name>D&amp;D 3.5</name>
    <gamemaster gmID="19">Craig Merchant</gamemaster>
    <title></title>
    <description><![CDATA[<p>With his 100 years of banishment from the Prime Material plane near an end, the demon Zrub seeks vengeance on the House of Zendaryn. Hired by the Princess Laryssa Zendaryn, you seek out the cult of Zrub to thwart their evil plans and save her from the demons wrath. </p>]]></description>
  </game>
  <game slot="1" id="61">
    <name>d6</name>
    <gamemaster gmID="10">Justin Lindsay</gamemaster>
    <title>A knight of the word (homebrew)</title>
    <description><![CDATA[<p>It has been a decade since the demon\'s attack on earth, all but a handful of the Knights are left and one thing is certain... They are going to win. At long last the \"Void\" has tipped the scales and Humanity is all but doomed. However in this dark time, \"The Lady\" the one true Voice of the \"Word\" has given an important task to the few remaining Knights. Find that which is lost, find Pandora\'s box and humanity might be saved.<br /><br />A game based off of the best selling Terry Brooks series.</p>]]></description>
  </game>
  <game slot="2" id="62">
    <name>D&amp;D 3.5</name>
    <gamemaster gmID="19">Craig Merchant</gamemaster>
    <title></title>
    <description><![CDATA[<p>With his 100 years of banishment from the Prime Material plane near an end, the demon Zrub seeks vengeance on the House of Zendaryn. Hired by the Princess Laryssa Zendaryn, you seek out the cult of Zrub to thwart their evil plans and save her from the demons wrath. </p>]]></description>
  </game>
  <game slot="3" id="63">
    <name>D&amp;D 3.5</name>
    <gamemaster gmID="19">Craig Merchant</gamemaster>
    <title></title>
    <description><![CDATA[<p>With his 100 years of banishment from the Prime Material plane near an end, the demon Zrub seeks vengeance on the House of Zendaryn. Hired by the Princess Laryssa Zendaryn, you seek out the cult of Zrub to thwart their evil plans and save her from the demons wrath. </p>]]></description>
  </game>
  <game slot="3" id="64">
    <name>Vampire LARP</name>
    <gamemaster gmid="15">Jason Barker</gamemaster>
    <title>A Prelude to Blood and Thunder</title>
    <description><![CDATA[<p>Two Princes of rival Cities meet to discuss how to split the territory in between. One wishes a border state, the other wishes a feudal contract of service. Others wish to have more; more power, more domains, more feeding, more information, anything a vampire could wish for. Someone in the city wishes for revenge, someone desires a love returned. All these things will come together at the summit between Toronto and Buffalo.</p><p>A Vampire: The Masquerade 3rd edition LARP, being hosted at Phantasm Convention in Peterborough, Ontario, on September 26th 2009. Registration starts at 7 pm. Game Session starts at 8 pm.</p><p>If you\'re interested in playing, please pre-register by email at congame@witchscauldron.net stating your preferences for high or low politics, or if you have any special requests or ideas for characters.</p>]]></description>
  </game>
  <game slot="4" id="62">
    <name>d6</name>
    <gamemaster gmID="10">Justin Lindsay</gamemaster>
    <title>A knight of the word (homebrew)</title>
    <description><![CDATA[<p>It has been a decade since the demon\'s attack on earth, all but a handful of the Knights are left and one thing is certain... They are going to win. At long last the \"Void\" has tipped the scales and Humanity is all but doomed. However in this dark time, \"The Lady\" the one true Voice of the \"Word\" has given an important task to the few remaining Knights. Find that which is lost, find Pandora\'s box and humanity might be saved.<br /><br />A game based off of the best selling Terry Brooks series.</p>]]></description>
  </game>
  <game slot="1" id="63">
    <name>Alpha Omega</name>
    <gamemaster gmID="45">Matthew Gulliver</gamemaster>
    <title>Alpha Initiative</title>
    <description><![CDATA[10:00 am to 2:00 pm<p>The New York Guardsmen are looking for help in rescuing one of their soldiers and they\'ve asked for your help. Why you? Because the soldier is a spy in disputed territory, and the Guard cannot take official action. Can you reach their soldier and escort him to safety before his cover is blown? No experience required.]]></description>
  </game>
  <game slot="1" id="64">
    <name>Alpha Omega</name>
    <gamemaster gmID="46">Jennifer Rothwell</gamemaster>
    <title>Guard Duty</title>
    <description><![CDATA[12:00 pm to 2:00 pm<p>The Vidal Corporate Arcology has received word that protesters may cause chaos in the next 24 hours. Chaos is bad for business, so Vidal is hiring additional freelance security - someone like you! Demo adventure, no experience required.</p>]]></description>
  </game>
  <game slot="2" id="65">
    <name>Alpha Omega</name>
    <gamemaster gmID="47">Christopher Rothwell</gamemaster>
    <title>Beta Challenge</title>
    <description><![CDATA[<p>Powerful people have approached you about recovering some of their property. Not a problem usually, except that they\'ve requested the utmost discretion,and it is illegal to bring into the city. Can you get the package safely back to the city and past the Guard\'s security forces? No experience required.</p>]]></description>
  </game>
  <game slot="3" id="66">
    <name>Alpha Omega</name>
    <gamemaster gmID="47">Christopher Rothwell</gamemaster>
    <title>Gamma Discovery</title>
    <description><![CDATA[<p>Your reputation for handling yourselves in the Free Zone has earned you a place on a dangerous mission to investigate some ruins for some important artifacts. Sounds great, except for the rumors of unspeakable horrors lurking throughout the rubble. No experience required.</p>]]></description>
  </game>
  <game slot="4" id="67">
    <name>Alpha Omega</name>
    <gamemaster gmID="47">Christopher Rothwell</gamemaster>
    <title>Delta Event</title>
    <description><![CDATA[10:00 am to 2:00 pm<p>Some people cannot take NO for an answer. The Syndicates have extended an offer of employment to a prominent scientist, but he is reluctant to accept. They have asked you to assist in their recruitment campaign. No experience required]]></description>
  </game>
  <game slot="4" id="68">
    <name>Alpha Omega</name>
    <gamemaster gmID="46">Jennifer Rothwell</gamemaster>
    <title>Guard Duty</title>
    <description><![CDATA[12:00 pm to 2:00 pm<p>The Vidal Corporate Arcology has received word that protesters may cause chaos in the next 24 hours. Chaos is bad for business, so Vidal is hiring additional freelance security - someone like you! Demo adventure, no experience required.</p>]]></description>
  </game>
  <game slot="5" id="69">
    <name>Alpha Omega</name>
    <gamemaster gmID="47">Christopher Rothwell</gamemaster>
    <title>Epsilon Gambit</title>
    <description><![CDATA[<p>An unexpected turn of events has led you to an opportunity to see inside the Vidal Corporation\'s arcology. However, you\'re not there as a tourist, but as a spy for a powerful and mysterious benefactor. No experience required.</p>]]></description>
  </game>
  <game slot="2" id="70">
    <name>Pathfinder</name>
    <gamemaster gmID="48">Dave Roberts</gamemaster>
    <title></title>
    <description><![CDATA[]]></description>
  </game>
  <game slot="2" id="71">
    <name>RuneQuest</name>
    <gamemaster gmID="49">Lawrence Whitaker</gamemaster>
    <title>Madness and Other Colours</title>
    <description><![CDATA[(Setting: Elric of Melnibone; up to six players with pre-generated characters)<p>The acolytes of the Spell Thief, Cran Liret, are used to performing their master\'s bidding and tending to his strange whims. This may be his strangest and most dangerous: to locate and visit the legendary Imenthier - Graveyard of Dragons - and to set in motion Cran Liret\'s grand plan against those who, almost a thousand years ago, attempted to destroy him. As members of the Cult of Spell Thieves it is your task to find Imenthier and launch Cran Liret\'s scheme - but there are those who aim to stop you. Cran Liret has many enemies, and some are even more powerful than he.</p><p>This is a relatively high-powered adventure for up to six characters (pre-generated) set in the world of Michael Moorcock\'s Elric. Whilst familiarity with RuneQuest and Elric will be beneficial it is by no means essential as all necessary background will be provided before play begins.</p>]]></description>
  </game>
  <game slot="4" id="72">
    <name>Pathfinder</name>
    <gamemaster gmID="48">Dave Roberts</gamemaster>
    <title></title>
    <description><![CDATA[]]></description>
  </game>
  <game slot="5" id="73">
    <name>Glorantha</name>
    <gamemaster gmID="49">Lawrence Whitaker</gamemaster>
    <title>Trapunzel</title>
    <description><![CDATA[(Setting: Glorantha; up to six players with pre-generated characters)<p>You are the stout dwarfs of the Iron Hills 52nd Irregulars: arch warriors, master engineers and foremost in the plans of Mostal the Maker. As the siege of the infamous Clanking City intensifies, you have been commanded to penetrate the island of the God Learner Witch Queen and steal from her a precious component needed by the World Machine so that the hated God Learners can be defeated once and for all. As loyal servants of the World Machine two things are evident: Refusal is Unacceptable and Failure is Not An Option. Battle wrenches are oiled and the Boom Tube primed. Bring-on the Enemy!</p><p>This is a humorous scenario involving the pedantic dwarfs of Glorantha and is part of Lawrence\'s \'Nursery Crimes\' series of convention scenarios. With characters designed not to be taken seriously at all, it is an ideal introduction to the world of Glorantha and its most stoic of races. Familiarity with Glorantha will help but is not essential as all necessary background will be provided before play starts.</p>]]></description>
  </game>
  <gamemasters>
    <gm>
      <name id="49">Lawrence Whitaker</name>
      <description><![CDATA[Lawrence Whitaker has been role-playing since the ice sheets started to recede and claims he has a genuine knuckle-bone d20 - although this might not be true. What is true is that Lawrence has over 25 years of experience as a player, GM and games writer. In the past Lawrence has contributed material to Chaosium\'s portfolio of games, including Ringworld, Stormbringer and Basic Roleplaying. Latterly he has been employed as a staff writer for Mongoose with chief responsibility for the RuneQuest, Glorantha and Eternal Champion game lines. Titles he has authored include \'the RuneQuest Games Masters\' Handbook\', \'RuneQuest Empires\', \'Guilds, Factions and Cults\', \'Elric of Melnibone\',  \'Dragonewts\', \'Dara Happa Stirs\' and \'Fronela\'. He has also contributed to the Traveller line, authoring \'Scout\', \'Psion\', and \'Beltstrike\' . His most recent projects have been the \'Judge Dredd\' and \'Strontium Dog\' roleplaying games, both using the Traveller system.]]></description>
    </gm>
    <gm>
      <name id="48">Dave Roberts</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="47">Christopher Rothwell</name>
      <description><![CDATA[has been a game master for 24 years and is well known for his ability to make the NPC\'s come alive through different voices and weird and wonderful personalities.  Christopher is a high energy GM and has run too many systems to list or even remember.  Christopher is a Warden for Mindstorm Labs Alpha Omega game and also writes adventure modules for them.<br />Christopher has GM\'d at many conventions including Origins, GenCon, and CanGames.]]></description>
    </gm>
    <gm>
      <name id="46">Jennifer Rothwell</name>
      <description><![CDATA[is a Warden for Mindstorm Labs Alpha Omega game and has been running and playing games for 27 years.  She has been helping to organize and run CanGames gaming convention in Ottawa for the last 12 years.<br />She is also a member of the Gamer Wenches who promote fun gaming in their communities.  Most recently she was at GenCon running new gamers through Alpha Omega and trying very hard not to let them kill themselves.]]></description>
    </gm>
    <gm>
      <name id="45">Matthew Gulliver</name>
      <description><![CDATA[is an enthusiastic, energetic, and experienced GM, he has been running games for 10 years and most recently has been running Alpha Omega for Mindstorm Labs at Origins and GenCon.  He has also GM\'d at CanGames in Ottawa.]]></description>
    </gm>
    <gm>
      <name id="44">Pieter van Hiel</name>
      <description><![CDATA[In 1987, Pieter van Hiel received three things for his 13th birthday: a skateboard, a baseball glove, and a copy of FASA\'s Dr. Who RPG. Two of these items ended up at garage sales. He still has the RPG. In 1999, Pieter contributed to the first edition of the Ironclaw role-playing game, and went on to write a number of supplements for that line. He is the co-author (with Jason Holmgren) of the Albedo: Platinum Catalyst and Usagi Yojimbo role-playing games. He has also contributed to D20 books for 3AM Games, and is currently working on a new project for a Canadian publisher. <br><br> When not gaming or writing games, Pieter works as a tech writer in Toronto. He was formerly employed as a newspaper reporter, magazine writer, and soup kitchen manager. He is married with two children, and his wife Erin is author of the fantasy novel, Dream-Carver.]]></description>
    </gm>
    <gm>
      <name id="43">Matt Clark</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="42">Peter Lillico</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="41">Jean Marc S.</name>
      <description><![CDATA[Jean-Marc has been coming out to the con for a while now and always is a con favourite. He runs a number of games of his own creation like \"Fallout\".]]></description>
    </gm>
    <gm>
      <name id="40">Robert H</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="38">Malcolm Sheppard</name>
      <description><![CDATA[Malcolm Sheppard has been writing and designing roleplaying games for about a decade, beginning with material for White Wolf\'s classic Mage: The Ascension line. Since then he\'s gone to work on the current World of Darkness (Mage, Changeling and Geist), Exalted, Shadowrun and numerous other tabletop and online games. His experience spans Alternate Reality Gaming, multimedia projects and self published work via his own publishing house, Mob United Media. Malcolm lives in Peterborough, Ontario, dividing his time between work, submission grappling and identifying obscure actors on TV. Thanks to him, everyone knows that that woman who played the cop on Corner Gas was totally in that episode of 90s Outer Limits with a young Ryan Reynolds and he thinks, the guy who played Ozymandias in the Watchmen movie - though he\'s not sure about that last statement. Imagine what he would know if he didn\'t know these trivial things. A chilling thought, and a fitting end for his bio. Read his thoughts at <a href="http://www.mobunited.com">http://www.mobunited.com</a>.]]></description>
    </gm>
    <gm>
      <name id="37">Erik Weissengruber</name>
      <description><![CDATA[Eric W, wrote as his blurb "Erik likes reading, playing, discussing, and playtesting new games.  He has participated in playtests for Esoterrorists, Trail of Cthulhu, and Heroquest.  He looks forward to returning to Peterborough." Personally I think Eric is far to modest as I hold him as easily one of my all time favourite storytellers.  He runs a story based game with infectious enthusiasm that is driven by that PC\'s. If you enjoy playing with Chris C. you\'ll enjoy playing with him.]]></description>
    </gm>
    <gm>
      <name id="36">Jayson Philips</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="34">Lydia &amp; Mike</name>
      <description><![CDATA[A long-time gamer, Mike got his start with good old D&D in his school years.  Now married with two kids, Mike has partnered with his wife and son to promote Family Gaming.  An MIB with Steve Jackson Games and a demo rep for Atlas Games, Mike now attends several conventions across Ontario playing and demoing games and spreading the love of gaming.<br><br>While Lydia grew up with board games, she only got into gaming seriously when her son, Logan, showed an aptitude and interest in gaming.  Now, she is an MIB with Steve Jackson Games, and enjoys demoing and running tournaments at a variety of conventions throughout Ontario.]]></description>
    </gm>
    <gm>
      <name id="33">Mike C.</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="32">Paul G.</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="31">Ean Stott</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="28">George B.</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="27">Cody M.</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="25">Ed Greenwood</name>
      <description><![CDATA[Ed Greenwood is the creator of the Forgotten Realms fantasy world, which became the setting for his home D&amp;D game in 1975. Play still continues in this long-running campaign, and Ed also keeps busy producing Realmslore for various TSR publications. Ed has published over two hundred articles in Dragon Magazine and Polyhedron newszine, is a lifetime charter member of the Role Playing Gamers\' Association (RPGA) network, has written over thirty books and modules for TSR and Wizards of the Coast, and been Gen Con Game Fair guest of honor several times.]]></description>
    </gm>
    <gm>
      <name id="23">Rob Davies</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="22">Peter L.</name>
      <description><![CDATA[Peter L is a old school GM with a new school feel. He runs great games that focus on fun and letting the PC\'s be hero\'s who can do cool things.]]></description>
    </gm>
    <gm>
      <name id="21">Andrew Lucas</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="20">Kristin Lyons</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="19">Craig M.</name>
      <description><![CDATA[Craig is a old school story teller, who has been running games for us every year since the first year of the convention. His game are quite fun, well worth checking out.]]></description>
    </gm>
    <gm>
      <name id="18">Chris C.</name>
      <description><![CDATA[Chris won the story teller of the year award in 2002 and next year will be publishing his first RPG game “Knights of the Hidden Sun”. Whenever you get the chance play with this man his games are too fun to pass up.]]></description>
    </gm>
    <gm>
      <name id="17">Jason Mallory</name>
      <description><![CDATA[Jason is the winner of the 2007 storyteller of the year award, and one that was well deserved. Jason runs high adventure games, that are commonly based around a grand scheme, lots of fun.]]></description>
    </gm>
    <gm>
      <name id="16">Bryan McKellar</name>
      <description><![CDATA[For more than five years Bryan has been taking childhood memories and warping them into twisted games, that are just too much fun to pass up.]]></description>
    </gm>
    <gm>
      <name id="15">Jason B.</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="14">Darcy B.</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="13">Steve C.</name>
      <description><![CDATA[Steve runs these great games that focus around the players and build on their actions. If you get a chance you have to try some of the games of Steve’s own design, they are pretty fun.]]></description>
    </gm>
    <gm>
      <name id="12">Chris M.</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="11">Jon Mark J.</name>
      <description><![CDATA[If we could find a way to harness this man’s energy we would solve the energy crisis hands down. Jon Mark runs a high energy game full of drama where hero exemplify what it is to be a hero.]]></description>
    </gm>
    <gm>
      <name id="10">Justin Lindsay</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="9">Lawrence Marzari</name>
      <description><![CDATA[Lawrence we got from Orion, and we’re quite glad to have him. He runs D20 Cthulu for us, and puts a ton of effort into it.]]></description>
    </gm>
    <gm>
      <name id="7">Ean Scott</name>
      <description><![CDATA[Ean won our player of the year last year so I’m quite looking forward to see how he does on the other side of the screen.]]></description>
    </gm>
    <gm>
      <name id="6">Nick S.</name>
      <description><![CDATA[Nick puts a ton of effort and play testing into his games, its great to see a table get drawn into one of his woven tales.]]></description>
    </gm>
    <gm>
      <name id="5">Roland K.</name>
      <description><![CDATA[]]></description>
    </gm>
    <gm>
      <name id="4">Steve E.</name>
      <description><![CDATA[Steve has the largest RPG collection I’ve ever seen. He loves to dive into new games and settings. When he runs a game he focuses entirely on the story and player’s enjoyment, the rules come second.]]></description>
    </gm>
    <gm>
      <name id="3">Brian Henry</name>
      <description><![CDATA[Brian keeps it simple and has fun with it. His enthusiasm about the games he runs is obvious and infection.]]></description>
    </gm>
    <gm>
      <name id="1">James Miller &amp; friends</name>
      <description><![CDATA[These guys have been coming out to the convention for about 5 years now and showcasing Battletech. The run a super fun, easy going game and know the rules inside and out so you don\'t have to. Feel free to drop by and check them out, they probably have the coolest set up at the convention.]]></description>
    </gm>
    <gm>
      <name id="0"></name>
      <description><![CDATA[]]></description>
    </gm>
  </gamemasters>
</schedule>